AI Insights · Timothy · October 2024
Top 5 io Games on iOS in Saudi Arabia Q3 2024
Explore the performance trends of the top io games on the iOS platform in Saudi Arabia during Q3 2024, highlighting downloads, revenue, and active user metrics.
In the third quarter of 2024, the top io games on the iOS platform in Saudi Arabia showcased diverse performance trends. According to Sensor Tower data, these games experienced varying patterns in weekly downloads, revenue, and active users.
Snake.io - Fun Online Snake from Kooapps exhibited a consistent weekly revenue, peaking at approximately $93 in early July. The game saw a gradual decline in weekly downloads from 18.6K to around 11.7K by the end of September. Meanwhile, weekly active users started at 184K, experiencing a downward trend to 157K.
Paper.io 2 by Voodoo showed a declining trend in weekly revenue, starting at $144 and decreasing to $92 by the end of the quarter. Downloads initially dropped from 19.1K to a low of 3.3K in late August, before recovering to 7K by the end of September. Active users followed a similar pattern, beginning at 77K and stabilizing at around 46K.
Hole.io, also from Voodoo, experienced fluctuations in its weekly revenue, starting at $81, dipping mid-quarter, and closing at $41. Downloads were inconsistent, beginning at 13.1K, dropping to 2.2K, and rebounding to 4.2K. The active user base varied as well, starting at 46K and ending the quarter at 20.6K.
Snake Clash! by Supercent, Inc. saw a peak in revenue at $147 in late September, with downloads decreasing from 5.7K to 2K over the quarter. Active users showed a slight increase, starting at 25K and ending at 29K.
Finally, State.io - Conquer the World by AI Games FZ demonstrated an increase in revenue, reaching $155 in mid-September. Downloads began at 1.9K, spiked to 6K in early August, and then tapered off to around 2.2K. Active users peaked at 23K in early August before gradually declining to 12.4K.
For more detailed insights and data, visit Sensor Tower.